Gamification

Word GAMIFICATION
Character 12
Hyphenation N/A
Pronunciations N/A

Definitions and meanings of "Gamification"

What do we mean by gamification?

The use of gameplay mechanics for non-game applications.

A cynical practice by corporate douches where workers are supposedly motivated to work even harder on menial, pointless tasks by rewarding them with lame titles, meaningless rankings, coupons or a variety of other real-life trash loot. Urban Dictionary

The process of turning the world as it is experienced into a computer game. Urban Dictionary

Synonyms and Antonyms for Gamification

  • Synonyms for gamification
  • Gamification synonyms not found!!!
  • Antonyms for gamification
  • Gamification antonyms not found!

The word "gamification" in example sentences

Companies are realizing that "gamification" -- using the same mechanics that hook gamers -- is an effective way to generate business. ❋ Unknown (2010)

Mr. Edmonds was dismissive of the idea of "gamification"—so that suffers of chronic conditions would get some kind of reward; say, measure your temperature four times in a week and unlock a badge to post on social networks. ❋ Ben Rooney (2012)

What is emerging in all areas of consumer technology is a process known as gamification – from global-positioning software to financial services websites, everything is becoming more game-like, because we as a species like to play. ❋ Unknown (2010)

Now traditional companies are building loyalty for their websites using so-called gamification techniques. ❋ Unknown (2011)

Samsung is embracing a business trend called gamification, which takes elements from games and applies them to other settings. ❋ By NATASHA SINGER (2012)

The app is an entertaining addition to the Manhattan walking tour and an example of an increasingly popular concept in the technology world called gamification. ❋ By JOSHUA BRUSTEIN (2011)

It even has a name, gamification, meaning using game frameworks and mechanics for real-life, often boring tasks. ❋ Hayley Tsukayama (2010)

British games veterans are helping to shape the future of interactive TV, the growth of 3D technology and the pervasive "gamification" of consumer products and services in every area of business. ❋ Unknown (2010)

Proponents of "gamification" consider conventional incentive-based mechanics to be flawed, broken, or skewed. ❋ Unknown (2010)

He sees 2010 as the year of 'gamification' in other words, non-game companies using game technologies: for example, architects, TV producers, big corporations looking to train staff with simulations. ❋ Unknown (2010)

I think the problem essentially lies in that "gamification" does the opposite of what one should feel during the process. ❋ Soulskill (2010)

DICE and Long Now Foundation about the "gamification" of everything. ❋ Plus8star (2010)

It's leading to the "gamification" of the business world, where everything has become a gambit with a focus on superficial metrics as opposed to building a business that will make the world a better place. ❋ John Warrillow (2010)

With "gamification," companies study and identify natural human tendencies and employ game-like mechanisms to give customers a sense that they're having fun while working towards a rewards-based goal. ❋ Unknown (2010)

And while the military and government have unique considerations, the story of gamification and the Hurricane Hunters really isn't that different from the astonishing successes experienced by companies like NextJump, Target or Google when deploying these techniques internally. ❋ Gabe Zichermann (2011)

While Gamification in its current form may be new, the concept of using game ideas to engage people is anything but -- and one of the most prolific users of gamification throughout the ages is the military. ❋ Gabe Zichermann (2011)

With lessons from gamification pioneers -- and a little effort -- there's no telling what fun we can have -- in or out of a plane. ❋ Gabe Zichermann (2011)

The person who licks the most [envelopes], today, will get a coffee [mugs] with your boss' picture. Isn't that awesome?! See? We're all about [gamification]. ❋ Manylaughs (2012)

"Work doesn't feel like work anymore Harry. It feels like they've got me jumping through hoops with these bonus points games the new [line manager] has introduced. But games are games right?. [Bring it on]!" "Gamification is the word you're looking for [Norris] my dear lad" ❋ Benncm (2011)

Cross Reference for Gamification

  • Gamification cross reference not found!

What does gamification mean?

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